Schools and SEND

Bring the ocean into your learning environment.

Ocean Quest helps teachers, science departments and SEND leaders turn marine sustainability into an active, supported learning experience.

Ocean Quest immersive marine environment with an interactive sea turtle
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SEND life skills through shared activity

Alongside ocean learning, staff can use the workshop to create opportunities to practise communication, turn-taking, teamwork and decision-making. Choose one or two goals with the teaching team and adapt the prompts, pace and participation to each learner. These are activity goals to explore, rather than proven outcomes.

  • Communication: describe a marine animal, ask for help or signal a wish to pause using the learner’s preferred communication method
  • Turn-taking: follow an agreed rotation and support a peer between headset turns
  • Teamwork: discuss a clean-up task, share observations and agree a next action
  • Decision-making: choose an environmental action and explain its possible consequences
  • Reflection: connect a choice in the virtual ocean to an everyday action at school or home
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School delivery you can trust

Our school visits include DBS-checked facilitators and public liability insurance. School staff support supervision and safeguarding throughout. Call 0333 006 2102 to discuss your visit and the delivery arrangements.

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A clear starting budget

Half-day school visits start from £450 and full days from £750. Standard workshops are planned for 45 minutes, with six headsets and one facilitator. For SEND delivery, start with groups of 4–6 learners and agree the pace, breaks and staff support around individual needs. Final capacity and total payable, including VAT treatment, are confirmed before booking.

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Curriculum relevance

Sessions can support learning around ecosystems, pollution, human impact, sustainability and environmental responsibility. Learning objectives are agreed with the school before delivery.

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Example KS2 learning journey

This illustrative plastic-pollution lesson shows how Ocean Quest can sit inside a complete learning sequence. The school and Neptune’s Submerge would adapt it to the class, timetable and curriculum plan.

  • Learning objective: explain how plastic pollution can affect marine organisms and habitats
  • Preparation: identify prior knowledge and introduce key ocean vocabulary
  • Immersive activity: explore the reef, investigate pollution and take part in marine-life rescue
  • Reflection: connect choices made in VR to causes and consequences in the real ocean
  • Check of understanding: use a short explanation, concept map or pre- and post-session question
  • Extension: propose one realistic action for the school, community or household
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Roles and practical planning

Before confirming a visit, we agree the learner group, session sequence, headset rotation, space, hygiene, equipment, supervision and accessibility considerations. School staff retain safeguarding responsibility and provide the learner knowledge needed for appropriate planning.

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Session formats

Delivery can be planned for a class, focused group, enrichment activity, sustainability event or pilot. Group size, rotation and duration are shaped around equipment, timetable and learner needs.

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SEND and accessibility

Comfort, pacing, sensory needs, interaction method and individual readiness should be considered together. We plan with staff who know the learners and never assume one format suits everyone.

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Safeguarding and supervision

School staff retain responsibility for safeguarding and supervision. Delivery arrangements, space, hygiene, risk controls and staff roles are agreed before a session.

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Expected outcomes

Projects may explore understanding, curiosity, confidence, attention or environmental awareness. Any evaluation is proportionate to the setting and reported in context.

Frequently asked questions

Planning an Ocean Quest session

How do immersive environments benefit people with SEND needs?

A facilitated immersive environment can provide a shared setting for exploration, communication, turn-taking and discussing choices. In Ocean Quest, staff can build these activities around marine-life and pollution tasks, with shorter turns, breaks or non-headset roles. Suitability and benefit vary by learner: staff agree individual goals and evaluate participation and understanding rather than assuming a therapeutic or learning improvement.

How could we evaluate a SEND workshop?

Agree one or two observable goals with school staff before the visit, such as communicating a choice or explaining an environmental action. Use the learner’s usual communication method, note the support provided and gather a short reflection afterwards. This is an illustrative evaluation approach, not a validated assessment or a promise of improvement.

What age groups can take part?

Ocean Quest can be planned for primary, secondary and post-16 learners. The content, session length, vocabulary and level of facilitation are adapted with the school for the age group and intended learning outcomes.

How are sessions adapted for SEND learners?

Planning can account for sensory preferences, communication needs, physical access, pacing, breaks and alternative ways to participate. We work with staff who know the learners so that reasonable adjustments are considered before delivery.

Does every learner need to use a VR headset?

No. Sessions can use rotations, small-group work, shared observation and supporting roles. A learner can take part in the wider activity without wearing a headset where that is the more appropriate route.

How is safeguarding handled?

The school retains responsibility for safeguarding and supervision. Before delivery we agree staff roles, space, hygiene, equipment handling, risk controls and any learner-specific considerations.

What curriculum topics can Ocean Quest support?

Ocean Quest can support teaching around marine ecosystems, pollution, sustainability, human impacts, citizenship, STEM, climate education and ocean literacy. The precise links are agreed against the school's objectives.

Start a conversation

Arrange an Ocean Quest school demonstration.

Tell us about your learners, organisation or project and we’ll shape the right demonstration.

Request a demonstrationOr email bassel@nsub.co.uk →