A sea turtle approaches a learner's hand inside Ocean Quest VR

Immersive ocean learning · Developed in Greater Manchester

Bring ocean learning to life through immersive VR.

Ocean Quest VR brings marine sustainability into schools and SEND settings through guided exploration, shared activities and reflection. Plan the experience around your learners, their needs and your teaching goals.

School visits · Greater Manchester

From £450 per half-day.

Up to 36 learners across three 45-minute workshops. Includes six VR headsets, one facilitator, guided activities and travel within 50 road miles of Manchester. Full days start from £750 for up to 72 learners. Smaller SEND groups are available.

DBS-checked facilitators · Public liability insurance · School staff supported delivery

Call 0333 006 2102 to discuss your visit.

Final capacity, timetable, total payable and VAT treatment are confirmed in your written quote before booking.

Developed and tested through educational and innovation partnerships across Greater Manchester.

Organisations named in relation to verified delivery activity; no endorsement is implied.

Ocean Quest VR

The ocean becomes the classroom.

Instead of only reading about marine environments, learners enter one. They explore a virtual reef, interact with marine life and investigate the consequences of plastic pollution through guided activity.

01

Explore

Move through an otherwise inaccessible coral-reef environment.

02

Rescue

Help marine life and understand the effect of human choices.

03

Investigate

Encounter coral damage, microplastics and pollution systems.

04

Act together

Take part in environmental clean-up activities, including shared experiences.

05

Learn comfortably

Use supported comfort and accessibility options for different learners.

06

Reflect

Connect the immersive activity to facilitated discussion and evaluation.

Pilot evidence, in context

Delivery experience. Evidence in context.

Explore documented delivery examples and the limits of early pilot feedback before planning your own learning activity.

Important: These are early, context-specific pilot findings—not controlled research results or guarantees of outcomes in another setting.

SEND · Shared participation

Practise life skills through ocean learning.

Plan opportunities for communication, turn-taking, teamwork and decision-making alongside guided exploration. School staff shape the goals and support around individual learners.

Explore SEND activity examples →

Read the Hollinwood Academy workshop report →

Who we help

Four pathways into immersive learning.

Explore

Schools and SEND

Curriculum-connected, facilitated immersive learning with comfort and accessibility considered from the start.

How it works

From your learning goal to meaningful evidence.

Ocean Quest combines preparation, supported immersive activity and reflection around your learning goal.

  1. 01Tell us

    Share your learners, setting and priorities.

  2. 02Plan

    We shape the right immersive format.

  3. 03Deliver

    We deliver or support the session.

  4. 04Evaluate

    We gather feedback and identify learning.

Deep Blue Rescue immersive marine learning experienceFeatured delivery · Ocean learning

In practice

From ocean experience to measurable learning.

Explore how Ocean Quest has been used with school, college and university learners—and how each delivery helps refine the experience.

More from Neptune’s Submerge

Explore our other products.

Discover ABYSS ONE’s diving-simulation development programme and our Android freediving app.

Innovation and freediving products →

Founder and purpose

Built from lived experience beneath the surface.

Bassel Ounah, MBA, founded Neptune's Submerge to connect freediving, ocean understanding, education and immersive technology.

The company is UK-registered and develops Ocean Quest with educators, learners, research partners and innovation organisations. Its purpose is simple: help more people experience the ocean closely enough to understand why protecting it matters.

About Neptune's Submerge →

Start a conversation

Ready to bring the ocean into your learning environment?

Tell us about your learners, organisation or project and we’ll shape the right demonstration.

Request a demonstrationOr email bassel@nsub.co.uk →